Octolock


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Description

Prevents the target from switching out. At the end of each turn during effect, the target's Defense and Special Defense are lowered by 1 stage. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field.

Accuracy 100
PP 15
Category Status
Type Fighting
Priority 0
Target normal

Flags