Nightmare


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Description

Causes the target to lose 1/4 of its maximum HP, rounded down, at the end of each turn as long as it is asleep. This move does not affect the target unless it is asleep. The effect ends when the target wakes up, even if it falls asleep again in the same turn.

Accuracy 100
PP 15
Category Status
Type Ghost
Priority 0
Target normal
Contest Type Clever

Flags