Anchor Shot
Description
Prevents the target from switching out. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. If the target leaves the field using Baton Pass, the replacement will remain trapped. The effect ends if the user leaves the field.
Accuracy | 100 |
---|---|
PP | 20 |
Category | Physical |
Type | Steel |
Priority | 0 |
Target | normal |
Contest Type | Tough |
Flags
Makes contact.
Blocked by Detect, Protect, Spiky Shield, and if not a Status move, King's Shield.
Can be copied by Mirror Move.